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|genre = Platform, action
 
|genre = Platform, action
 
|modes = Single player, multiplayer
 
|modes = Single player, multiplayer
|ratings=Unknown
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|ratings=ESRB: E
|system = [[Nintendo 64]]
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|system = [[Nintendo 64]]<br>Xbox One (in Conker's Basics)
 
|media = 64 megabyte cartdridge
 
|media = 64 megabyte cartdridge
 
|input=[[Nintendo 64 controller]]}}
 
|input=[[Nintendo 64 controller]]}}

Revision as of 18:47, 22 May 2020

Twelve Tales: Conker 64

The logo for the infamous Twelve Tales.

Developer: Rare
Publisher: Nintendo
Programmer:
Designer:
Composer: Robin Beanland
Release dates: Cancelled
Genre: Platform, action
Modes: Single player, multiplayer
Ratings: ESRB: E
System: Nintendo 64
Xbox One (in Conker's Basics)
Media: 64 megabyte cartdridge
Input: Nintendo 64 controller

Twelve Tales: Conker 64 (known in the PAL regions as Twelve Tales Conker) is a cancelled video game that was going to be released for the Nintendo 64. First announced as Conker's Quest at E3 1997, the game would have followed the all ages environment of Conker's Pocket Tales, a handheld title released during its prolonged development cycle.

Before the game could be finished, Rare had already made similar games that had already achieved general acclaim, most notably Banjo-Kazooie and Diddy Kong Racing. The developers began to receive criticism for creating another innocent platformer starring cute and friendly animals. In 1999, Rareware revealed that they were going to entirely redesign the game to appeal to an older audience.

While it was first believed to be an April Fool's joke, the game went unreleased and replaced with Conker's Bad Fur Day in 2001. The game released in its stead was rated "M" and gave Conker's world a more adult tone, with perverted characters, a more mature Berri (both in personality and appearance), and a lead squirrel who is now an alcoholic. Some assets were kept from the original version such as the flowers in the Hungover chapter, the scarecrow and the Windmill, but for the most part the game was completely different. Most of the music appears to be scrapped except some tracks in Conker's Pocket Tales (such as the mini-game track, which was then reused for the Fire Imps before The Big Big Guy), as well as the theme for a Roman-themed world was used as the theme song for Jet Force Gemini.

Plot

During the game, the main characters are working to recollect more than 100 presents stolen by the evil "Hoodlums" and scattered throughout four worlds. While questing through the worlds collecting presents, Conker and Berri must save their friends who were kidnapped and free the universe of the hoodlums.

Conker and Berri would swing from branch to branch in Cuckoo Village, dodge falling boulders in the Popcorn Mines, travel through time in Wind Mill Pasture and slide through twisting lava tubes in an active volcano. They would have had help in the form of a wise mentor, Knowit the Owl, and would also obtain exotic tools and equipment, like unicycles, umbrellas and a nut-hurling catapult. The game would also consist of time travelling.

The game is said to have featured simultaneous two player support in the main game, as well as up to a four-person battle.

Gallery

Videos

On September 17, 2012 a 30 minute gameplay video was uploaded to Youtube by IOnElFalcon.

30_Minutes_of_Twelve_Tales_Conker_64_Gameplay

30 Minutes of Twelve Tales Conker 64 Gameplay

Rare_Revealed_A_Rare_Look_at_Twelve_Tales_Conker_64

Rare Revealed A Rare Look at Twelve Tales Conker 64

Conker's_Twelve_Tales_Beta_Gameplay_BFD_Prototype

Conker's Twelve Tales Beta Gameplay BFD Prototype

Conker_Twelve_Tales_-_Beta_Movie

Conker Twelve Tales - Beta Movie