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Twelve tales slingshot

Conker firing conkers with the Slingshot in the unreleased Twelve Tales: Conker 64.

The Slingshot is a weapon that Conker uses in Conker's Pocket Tales, Conker's Bad Fur Day, and Conker: Live & Reloaded. It was also going to be one of Conker's weapons in the unreleased Twelve Tales: Conker 64.

In Conker's Pocket Tales[]

Firing conkers

Conker firing Conkers with the Slingshot in Conker's Pocket Tales.

In Conker's Pocket Tales, Conker finds the Slingshot early on in the game in Willow Woods. Before obtaining the item, Conker's only attacks are his slow Punch attack, and his Stomp. After meeting with the Forest Guardian, Conker receives a Key which opens up the door to the old Windmill. Inside, Conker finds this weapon on the second floor. With the slingshot equipped, Conker has a new effective way of damaging his enemies.

The slingshot can be used with the B Button, replacing his Punch attack, and requires Conkers to be used as ammunition. When a conker is shot from the slingshot, it flies in a straight path, and will disappear when it collides with either a solid object, or, in most cases, an enemy. Once Conker has run out of conkers, the slingshot will not be usable. Conker then resorts back to his punch attack if the B button is pressed.

Conker also appears holding the Slingshot on the boxart.

In Conker's Bad Fur Day and Conker: Live and Reloaded[]


A slingshot as seen in Conker's Bad Fur Day.

In Conker's Bad Fur Day and its remake, Conker: Live and Reloaded, a similar item called the Catapult appears in various chapters throughout the game. Conker is able to use the item when he stands on a Context-Sensitive Pad, and can again fire conkers in a 3D environment, with either the Z Button in Bad Fur Day, or the Right Trigger in Live and Reloaded. Although Conker can only use the catapult on the context-Sensitive pad, he has an unlimited supply of conkers. Much later in the game, the It's War chapter features special kinds of "Fire Conkers", which are flaming Conker nuts. Their only use is to light the fuse of the TNT Imp's TNT barrel.


v - e - d Conker's Pocket Tales
Characters Conker the Squirrel · Berri · Evil Acorn · Forest Guardian · Forest Wong · Mr. Acorn · Sheriff · Undertaker · Dusty · Ted
Enemies Armadillo · Bats · Blob · Buzzsaw · Cactus · Chair · Crab · Evil Crow · Fish · Flying Sword · Mushroom · Patrol Ant · Shark · Snake · Spider · Sword · Terrible Tulip · Tumbleweed · Wind-up Mouse · Wolf
Bosses Hsstamean · Sol and Luxo · Waldorf · Honker the Skunk · Swamp Fiend · Siegfried
Locations Willow Woods · The Mysterious Cave · Vulture Ville · Krow Keep · Mako Islands · Claw Swamp · Aztec Temple · Catacombs
Items Slingshot · Torch · Diving Mask · Pickaxe · Saw
Others Conker · Acorn · Present · Key · Block puzzle · Invitations